about me

My name is Matthew. I'm a 19-year-old 3D artist based in Italy with a focus on Meta Fashion, 3D Rigging, Sculpting and Texturing. My background in fine arts, developed over three years of formal education, informs my approach to digital design with a balance of technical accuracy and creative direction.

I began working in 3D in 2019 and have since built a career around creating high-quality digital assets. In 2020 I joined the ROBLOX 3D User Generated Content (UGC) Program, where I design avatar accessories and virtual fashion items for a global user base.

Over the years I have collaborated with international celebrities, major fashion brands and well-established developers, delivering content that aligns with both creative vision and commercial strategy. My experience also includes contributions to Kestrel projects where I have served as both a 3D artist and Art Director, overseeing visual development and leading creative teams.

To date, my work has achieved over 10 million sales through my catalogs on the ROBLOX platform. This reflects a deep commitment to quality, innovation and user engagement within the virtual space.

Contact me

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